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Monk Empty Monk

Post by Ronson on Mon Jul 26, 2010 9:02 am

Human West Monk Quest Walkthroughs for Levels 1-20

Level 1
Starting NPC: Master T'an Chen
Speak to Master T'an Chen, the Guildmaster. He sends you to outside the building by the well, to seek out Merchant Kole. Get some Prayer Beads from him, and report back to T'an Chen.

Level 2
Starting NPC: Master T'an Chen
Master T'an Chen sends you to Spiritmaster Lo, who is near the well. The spiritmaster will bind you and then send to Coachman Bilfer.
Note: It's a long run to the coachman. Follow the road west out of the monastery to Qeynos, and it will lead you to the stables, which are on the south side of the road. Use return home when done.

Level 3
Starting NPC: Mu Nan
Report to Mu Nan, who is standing in the room east of Master T'an Chen. Mu Nan's test is for you to slay badgers. Return two smashed badger eyes to Disciple Mu Nan as proof. These drop from badgers in the hills.
6,900xp and receive the Kick scroll

Level 4
Starting NPC: Mu Nan
Mu Nan will reward you with a Jitte weapon if you provide the necessary components and a symbol of your prowess:
Bar of Iron Ore - Purchase from Smithy Wella [near the guardhouse]
Small Leather Strip - Purchase from Tailor Nissa
Smashed Fire Beetle Eye - Fire Beetles
Return the materials to Disciple Mu Nan.
17,000xp and receive the Disciple's Jitte

Level 5
Starting NPC: Mu Nan
Your final task is to slay a Darkpaw gnolls and return with a muddy paw.
Darkpaw gnolls are northeast from Qeynos. Follow the road north as it curves. When you see the guardtowers, turn right to see a gnoll camp. Darkpaw gnolls con yellow/red.
36,500xp and receive the Minor Purity scroll

Level 7
Starting NPC: Mu Nan
Speak with Mu Nan. You are sent to Highbourne, where you speak with Dushaun Anju.
Note: to reach Highbourne, travel south along the road. Don't veer from the path as there are high-level mobs along the way. Travel south and cross the river's mouth until you reach Highbourne. You see a road that leads you straight to Highbourne after you cross the river (sign the coach).

Dushaun Anju is under a tent with Tailor Dend near Highbourne's north gate. He tells you that a goblin named Nubja has been seen outside the city wall. Travel east along the mountain wall for a SHORT distance until you happen upon him. The mountain wall turns west. Nubja carries a small horn that is said to be magical. Slay Nubja and loot his Horn of Silence.
Note: Have patience, Nubja is one of the most annoying spawns in the game. He roams between the north and east entrances to Highbourne; and is often found near the banded kingsnakes.
157,474xp and receive the Sprint scroll and the Chapels' Leggings

Level 10
Starting NPC: Mu Nan
1. Speak with Mu Nan. Get 300 tunar and take it to Duke Geoff Melnorn of Hagley Keep (c).
Note: Follow the trade route east of Qeynos to reach Hagley Village. Follow the path out of Hagley and up the mountainside to reach Hagley Keep.

After giving the money to the Duke, he asks you to kill the bandit Rory Redface, who is on a hill north of Hagley Village. There are several light and dark blue bandits that are the hill. You have to farm them to get Rory [CONs yel@10] to spawn.
Note: Rory Redface spawns at 'night' in Tunaria, so it can take a while.

Slay Rory Redface and loot his gaudy ring; return to Duke Melnorn. Return to Mu Nan.
556,753xp and receive the Brass Knuckles

Level 13
Starting NPC: Mu Nan
Mu Nan sends you to Qeynos to speak with Lancet Carroll, who can be found in the Office of Qeynos building near the city's arena. Lancet tells you of 2 criminals (a Human and Barbarian) who have fled east to Blakedown and asks you to contact Lord Yardley, located in (C) Hagley.
Note: follow the Trade Road east. Stick to the road to avoid most mobs. If you stay on the path, you'll run right into Blakedown. Yardley Manor is north of Blakedown, where you find Lord Yardley upstairs.

Lord Yardley tells you of Zara & Pavel and that you should look under the bridge east of town or the watermill north of the bridge or Johann Greyman's south of town. As it turns out, Pavel is hiding at the old windmill; head east from Blakedown to the river. Kill Pavel (Cons yel@13) and loot a scented letter. Take the letter to Lord Yardley.

The letter says that Zara has escaped to the south. Travel to Castle Forkwatch to search for Zara. Speak to Maxwell Reiger when you reach Castle forkwatch.
Note: to reach Castle Forkwatch, continue along the Trade Road to the east. You eventually come to a southern road. At the withered signpost, take the southern road and after a while you should see Castle Forkwatch to your west (sign the coach).

Maxwell Reiger is in the Keep of Forkwatch (follow the path up the mountainside). Zara blacksheaf is believed to be within the keep. Search for Zara in the four towers of the castle. As it turns out, Zara Blacksheaf is hiding on the bottom floor of the southeast tower and cons RED@13. Kill Zara and return her Blacksheaf necklace to Maxwell Reiger. Return to Lancet Carroll in Qeynos. Report back to Mu Nan at the monastery.
550,698xp and receive the Mind and Body scroll

Level 15
Starting NPC: Mu Nan
wants you to travel to Qeynos and speak with Jeeves the Scribe. He lives at Bayle Manor as Antonius Bayle's personal assistant.
Note: To find him, go out into the main hall, all the way to the right, turn left straight through this room, left into building.

Jeeves wants a letter, written by the King, to be delivered to William Nothard, the High Councilor of the Iron Coffer in Freeport. On the way to Freeport, you must also have the letter signed by two other important individuals of the state.

The first is Captain Bordergahst of Castle Forkwatch; he is located at the top of the center guardtower on the third floor.

The second is Saerk of Highpass. Saerk lives in a tower northeast of Highpass Hold along the Trade Road.
Note: traveling to Saerk's Tower takes a while. Get to Highpass, exit the north gate, then follow the Trade Road through Bastable and over the bridge. After you go through a gate made by two towers and into the Saerk Towers zone. Continue following the road until you go past a second gate and arrive at the fork in the road. Follow the fork that climbs the big hill, and then go into the left tower. Touch the light, walk up one floor, and there he is.

After you have the two signatures, deliver the letter to William Nothard in Freeport. Nothard's warehouse is in the western portion of Freeport, west of the Academy of Science.
Note: From the stable, go through opening to the north, turn right, turn left, turn left again. Go straight through that room then to second floor of house and talk to William Nothard.

After reading the note, William Nothard sends you to Highpass to speak with his son, Fredrik. He is located in the Inn across from the stables. Talk to Fredrik Nothard who tells you that thieves robbed him of the letter he carried. To retrieve the letter, you must track down the thieves and take it back. Head back towards Saerk's Tower.

At the first set of towers an event triggers to make the bandit appear. He's in the right tower. You have to go between the towers to trigger the Kithicor thug, he Cons yel@15; kill the thug and loot Nothard's Letter.

Finally, return to Queynos and Jeeves the Scribe, and then return back to Mu Nan.
883,791xp and receive the Bandage scroll and the Earthen Gi

Level 20
Starting NPC: Mu Nan
1. Talk to Mu Nan. There has been a small uprising in the prison to the north. Investigate the uprising by speaking with Captain Ironforge (located in the watchtower to the north of the prison) and do what he asks to quell the prisoners.

2.Ironforge tells you that the prisoners have taken over the prison and they're holding guards captive. The mastermind is Vernon Blackhand. To find out where Vernon is so you can kill him, talk to Jimmy the Snitch, standing by a tree in front of the prison.

3.Jimmy tells you Vernon Blackhand is inside the prison, past all the cells, behind a Troll named Ulthud the Wall. Ulthud needs the password to allow you to pass. Jimmy won't give you the password unless he gets a pardon signed by Antonious Bayle (the King).

4.Return to Captain Ironforge and tell him Jimmy wants a pardon. Travel to Qeynos and speak with Jeeves the Scribe and explain the situation so Jimmy can get his pardon.

5.Jeeves tells you that the king is too busy dealing with the farmers in Hagley who are being harassed by a Gnoll called Grend Darkmaw. However, if you were to kill Grend and bring back his tunic (ring?), the king will give Jimmy a pardon.

6.Grend is right outside the southwest corner of the town of Hagley, standing by a big rock. He cons dark blue to level 20. Sometimes, you have to kill him 3 or 4 times before he'll drop the tunic (ring?), but respawns quickly.

7.Return to Jeeves with the tunic (ring?) and he gives you the pardon. Return to Qeynos Prison and talk to Jimmy the Snitch.

8.Jimmy isn't done with you yet, he wants a new suit. Return to Qeynos and speak to Taliana Quickthimble, who is in the Beggar's District in Qeynos (NW corner).

9. Taliana had her materials stolen and she pawned her needle. Furdle Nimdar broke into Taliana's house and stole her materials. Buy back Taliana's needle from Merchant Grieg for 1,000 tunar. Merchant Grieg is also in the Beggar's District.

10. Now kill Furdle Nimdar and loot the tanned wolf hide that he stole from Taliana (may have to kill him a few times until you get the drop) [Cons LB@20]. He can be found in the Beggar's district by the east wall. Take the needle and bear hide back to Taliana and receive Jimmy's new suit.

11.Return to Jimmy the Snitch and exchange the suit for the password. He tells you the password is "Fuzzy Knuckles" and you're finally free to go after Vernon Blackhand. You'll need a group or invis to get past the felons and things in the basement of the prison, but however you do it, take the hallway from the south side of the cells to the Troll, Ulthud the Wall. Talk to him and tell him the password.

12. Vernon is behind Ulthud at the bottom of the ramp [CONS LB@20]. Kill Vernon and take his gloves. Return to Captain Ironforge.

13. Return to Mu Nan

You will receive 2,814,929xp and
Choose between:
Stone Stance, which increases your defense, OR
Stasis Strike, which increases your offense.
Attacking with both hands yields power at the cost of speed.


Posts : 654
Join date : 2010-07-24


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