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Cleric

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Cleric Empty Cleric

Post by Ronson Mon Jul 26, 2010 8:07 am

Gnome Cleric Quest Walkthroughs for Levels 1-20


Level 1
Starting NPC: Teka Harnswoof
Speak with Teka Harnswoof, the Guildmaster. Teka asks you to go to Tailor Tavin and pick up an Acolyte's Robe. Report back to Teka Harnswoof.
Note: To find Tailor Tavin, follow the path south and east; when it ends, head east. When you reach the wall, face north to see Tailor Tavin alongside his brother Prenlip in a merchant stand.
430xp

Level 2
Starting NPC: Teka Harnswoof
Speak with Teka Harnswoof. Speak with Spiritmaster Bage, who is just to the west of Teka. Spiritmaster Bage will bind you and send you to sign the ledger with Coachman Rizkar. Return to Teka.
Note: follow the path to the end, then head east. Watch for a gatehouse to the south (with a ramp on either side). Pass through the gate, then over the Bridge of Amazing Impracticality and up the ramp leading outside. Coachman Rizkar is just to the south on your left hand side.
2,200xp

Level 3
Starting NPC: Teka Harnswoof
Speak with Teka Harnswoof. The church needs two strands of rat fur. Leave the city and slay rats out past the Coachman. Return 2 strands of fur to Teka.
6,900xp and receive the Minor Blessing scroll

Level 4
Starting NPC: Master Micah
Speak with Master Micah. He will make you a new weapon if you bring him these components:
Lubricating Oil - Purchase from Merchant Samwe. Head south past the coachman to Stemwater Lake; Merchant Samwe is up in the tower
Dusting Feathers - Purchase from Merchant Folsop, down the ramp beneath the market
2 Cracked Ant pincers - slay ants outside the city until you get what you need.
Return to Master Micah with the items.
17,000xp and receive the Initiate's Mallet

Level 5
Starting NPC: Teka Harnswoof
Speak with Teka Harnswoof. A new species of creature has been found just outside the great walls protecting Klick'Anon. They are called mindwhippers; you must return a live mindwhipper to the guild.

Exit the city; at the Coachman, travel west along the road to exit the city's walls. Once through the exit gates travel south along the mountainside (until you are in the SW quadrant). Here you will see a beehive like structure, surrounded by mindwhippers (CON red@5). Slay the mindwhipper's until they drop a "stunned mindwhipper" and report back to Teka Harnswoof.
36,500xp and receive the Holy Shock scroll

Level 7
Starting NPC: Teka Harnswoof
1. Speak with Teka Harnswoof, who tells you that the Earblowers are in need of spare parts for the Rivervale windmills. Go to Merchant Samwe (in the tower at Stemwater lake, south of the coachman) and purchase 3 small gear wheels.

2. Now go to Waysender Glowbap and he will teleport you to Rivervale. The Waysender can be found east of the gatehouse, down the ramps past the lava pit.

3. Find and speak with to Zale Earblower; who can be found on the east side of the lake, near the windmill (Rivervale [C]).

After talking to Zale, he will ask you to find Zarene Earblower and deliver the gear wheels. Look for Zarene Earblower in the Earblower Manor northwest of the bridge over the lake, up against the mountain on the north side of Rivervale. Deliver the gear wheels to Zarene; return to Zale with two of the gear wheels.

4. Zale's rumpled cap was stolen by goblin burglars and he wants it back. He gives you the Endure Ailment scroll to help you.
Travel to Misty Thicket west of Rivervale (through the tunnel; don't forget to sign the coach-if you die the waysender will not send you back). Follow the path through Misty Thicket, past the windmill to the north end of the wall. Head around the wall and then head west. The goblin burglars (CON yel@7) spawn past the pickclaws towards the the druidic stone on top of a hill (a bit to the north on the side of a hill, Misty Thicket [C]). You may have to kill a few until the rumpled cap drops.
Return to Zale Earblower with his rumpled cap.

5. Speak to Waysender Windfoot to be transported home (located directly SE of the tunnel to Misty Thicket). Return to Teka Harnswoof.
157,474xp and receive Teka's Greaves

Level 10
Starting NPC: Teka Harnswoof
1. Speak with Teka Harnswoof. You are to assist Stily Hornbar in his study of the coldpaw gnolls. You will find Stily in the coldpaw camp, which are not aggressive to you.
Note: Leave Klick'Anon past the coachman and follow the path west. When you reach the large upright rock (10 seconds away), travel southwest to find the small gnoll camp (go to the right of that huge mnt in the way, continue west). Stily Hornbar is in the camp by a tree.

2. Talk to Stily Hornbar. He wants to give the gnolls a talisman as a friendly gesture. Go to Master Micah in your guild and tell him about the talisman. In order to create the talisman, some materials are needed:
-a punctured widow's eye (CON db@10); farm widow spiderling's south of the city gates
-holy symbol of Brell. Merchant Folsop will sell you one; he's near the lava pit and the model clockworks in the SE part of town
When you have these items, return to Master Micah and he will give you the talisman of Brell.

3. Return to Stily Hornbar. Deliver the talisman to the coldpaw leader, Renard Coldpaw. Renards wants a show of bravery. Find the bones of coldpaw dogs south of Klick'Anon and return two bones to Renard.
Note: Travel south of Klick'Anon through the south gate (the one with Watchman Ilsey). Travel through the gates and head SE towards green mist with a stone and search for skeletal dogs (CON db-wht@10) found just south of this.

4. Returning the chewed up bones to Renard will get you the Dogtooth Mace. Speak to Stily Hornbar.
556,753xp .

Level 13
Starting NPC: Master Micah
1. Speak with Master Micah. The mushroom pickers are broke, go to Jarlo at the mushroom farms and find out what's wrong. Jarlo can be found near the thieves guild, located in the lower levels, by the pond behind a big machine.

2. Speak with Jarlo Busrobber. He needs help getting a new control board for the pickers that don't work. Head to the Clockwork Village and slay Model II PE's (CON yel@13) until you get 2 control boards. Return to Jarlo Busrobber.
Note: Exit Klick'Anon through the east gate and travel east to cross over the mountains. You'll see the village in the distance.
Note: While there, also find and slay clockwork spiders (model XXIII) to loot two spider legs - you'll need them later.

3. Jarlo Busrobber sends you to Master Micah. Master Micah has discovered that Allister Flobbergrop is behind the strange clockwork. Contact Allister's assistant Psova Brinkbar. You find her near Allister.
Note: Leave Klick'Anon through the east gate. Follow the mountain to the left (to the Lavastorm waysender). Up ahead you'll find a little shack, a mine entrance. Psova is standing there.

4. Speak with Psova Brinkbar; she tells you the clockworks are malfunctioning and have taken Allister away. Psova needs your help. Slay clockwork spiders (model XXIII) and collect 2 spider legs. Return to Psova Brinkbar.
Note: Hopefully you did this the first time you were at the Clockwork Village, but if not, head east until you can cross the mountain, you'll see the clockwork village up ahead.

5. Now Psova needs a magnifier from Camwe Gearcrafter, another assistant of Allister's. Find and slay Camwe and return the magnifier to Psova.
Note: Travel south from Psova to find Camwe Gearcrafter (CONs red@13) wandering near a defiled druid ring, with a green glow (Rogue Clockworks (SW)).

6. Return to Master Micah.
550,698xp and receive the Ward Death scroll

Level 15
Starting NPC: Teka Harnswoof
1. Speak with Master Micah. Report back to Psova as soon as possible (out the east gate of Klick, follow mnt left). Speak with Psova Brinkbar.

2. Psova needs help in deactivating the rogue clockworks. Psova has noted the movements of a certain patrol drone inside of Clockwork Village. The Patrol drone (XJ5) Cons yel@15. Return it's clockwork shield to Psova Brinkbar.

3. Psova needs one of Allister's books. Find Allister and bring Psova his book entitled Clockworkopedia.
Note: Travel south from Psova's location. West of the River Saren is the Tomb of Elders in Collonridge Cemetery. Allister's tombstone is at the northeast area outside the tomb.
After finding Allister's tomb, dig to find Clockworkopedia. [Go to Collonridge Cemetery, find the signpost, but you can't scan for it like a sign post. Walk up to it and read it, this will find the journal.]
Give Allister's book to Psova Brinkbar.

4. Now you must travel to Rivervale and take Psova's plans to Zale Earblower. Zale will look over Psova's plans, and in the meantime, sends you to speak to his wife, Zarene Earblower. Zarene wants to bake a mushroom pastry. Search for the Kithicor Myconid stalk and take it to Zarene Earblower. (see lvl 7 quest above for details on where Zale and Zarene are in Rivervale). Find, slay, and loot the myconid stalk and return to Zarene Earblower.
Note: cross the lake back towards Zale and head east through the tunnel to reach the northeastern forest on the other side. Continue on the path east until the path ends, keep going on an easterly course till you see the Kithicor myconids (CON yel@15).

5. Return to Zale Earblower and pick up Psova's plans. Return the plans to Psova. Receive Psova's Bracers. Return to Teka Harnswoof.
883,791xp and receive the Endure Afflication spell.

Level 20
Starting NPC: Teka Harnswoof
1. Speak with Teka Harnswoof. Teak cannot make Psova's contraption work. Take it to Snafitzer so he can fix it.
Note: Snafitzer's clockwork house if north of Tethelin. Coach to Fayspires, then Tethelin (Teth is west of Fay). Travel west from Tethelin to the gnomish observatory up on the mountainside. Climb the wide metal ramp to the top. Cross over the mountain and continue west to Snafitzer's house (Snafitzer's House (SW)).

2. Speak with Snafitzer. He needs Moradhim ore to fix the contraption. Travel to Moradhim and buy some ore for Snafitzer from Merchant Brant (take 640 tunar with you). Merchant Brant can be found upstairs in a building near the coach. Return to Snafitzer with the oar.

3. Snafitzer will fix the device but wants a favour. An orc named Grug has been causing trouble. Head to the Druk and kill Prophet Grug (Cons yel@20) and bring Snafitzer back his staff as proof.
Note: Travel back across the mountain and down the ramp, returning to Tethelin. From Tethelin, follow the path east to the river. Follow the river south to reach the Druk (c) - it's a huge cave entrance at the end of the river. Enter the cave and make your way down to the bottom. At the point where the tunnel starts going 'up' again, stop and look to your right - you should see a ramp leading down with Grug at the bottom.

4. Snafitzer will now give you the fixed contraption, return to Teka Harnwoof. Now take the contraption to Psova Brinkbar.

5. Psova needs you to get something from the Halflings of Bobble-by-water. Seek Barly Sowser and get a hollowed shaft.
Note: From Psova's location, travel south to reach the River Saren. Follow the river south to reach Bobble-by-water. Barley Sower is on the west side of the river, in a field.

6. Ask Barly Sowser for a hollowed shaft. Barly will give you the shaft if you help with a favour. There is a great tree to the west of Bobble-by-water. Somehow it's been corrupted. Get Barly a piece of it's root. Go down the tunnels of the tree a get a wailing root and return it to Barly
Note: From Barley, travel west to the Green Rift zone. When you reach the path, follow it northwest (north of the big canyon). In the distance you will see a huge tree, the Wailing Tree. At the bottom of the tree is a tunnel entrance. Enter the tunnel and take a left (most mobs don't see through invis but root spirits do); make your way through a couple of large rooms, you will get a popup, pluck the root and it's yours.

7. Barly will now give you the hollowed shaft. Return to Psova Brinkbar. Psova will now give you the contraption and send you to the Clock Work Village to kill Unit 1 (Cons yel@20). Head east over the mountain from Psova's location to the Clock Work Village. From the entrance to the village, head diagonally to your left, go to the last hut on the left in a corner to find Unit 1 (triggered spawn), this should be the south wall. There may be a placeholder, which will be the mob in the centre in the back. Slay and loot the Control Gear from Unit 1 and return to Teka Harnswoof.

2,814,929xp and choose between:
Disease Ward, which greatly increases the resistances of your target (all six), OR
Field Dress, which sends a pulse of life toward your target, healing them immediately.

Ronson

Posts : 654
Join date : 2010-07-24

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